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[an error occurred while processing this directive]Mr Matthew Butler
Lecturer
Phone: +61 3 990 47163
Mr Mark Power
Assistant Lecturer
Phone: +61 3 990 47123
Ms Cheryl Howard
Lecturer
Phone: +61 3 990 47158
Mr Matthew Butler
Lecturer
Phone: +61 3 990 47163
Mr Derrick Martin
Assistant Lecturer
Phone: +61 3 990 47131
All staff will provide details of consultation hours via the unit website.
Welcome to FIT3039 - 3rd Year Studio for Semester 2, 2010. This unit is designed for you to put into practice many of the multimedia and games methodologies and technologies you have covered over the last few years. In small teams you are required to develop an industry standard multimedia or games product. This product will be a highly creative and technical achievement, serving a specific industry or artistic purpose. Students undertaking a multimedia project may choose to complete either a single semester project, or a project spanning FIT3039 and FIT3040. Games students will complete a major games project over the two units.
Studio has specific workload and attendance requirements. In class requirements include:
You will also be required to put in hours outside the allocated in class studio time. This time is needed for:
This unit uses the Studio mode of teaching.
Lectures are provided to guide students through the requirements of the unit as well as the expected deliverables. These lectures are also intended to provide an insight into the multimedia and games industries, career preparation, exhibitions, and other practical "real-world" elements.
Studio sessions are designed to provide an environment where your team can collaborate with access to staff and requisite technologies. Studio sessions should not just be about development... they should be a time where your team can discuss the product, team progress, administrative matters, and collaborate with your team staff mentor.
Expected activities outside of class include product development, team meetings, client meetings, preparation of project deliverables, and process diary upkeep.
For information on timetabling for on-campus classes please refer to MUTTS, http://mutts.monash.edu.au/MUTTS/
On-campus students should register for tutorials/laboratories using the Allocate+ system: http://allocate.its.monash.edu.au/
Week | Date* | Topic | Key dates |
---|---|---|---|
1 | 19/07/10 | Unit Expectation, Group Formation and Project Selection | |
2 | 26/07/10 | Assessing Project Feasibility, Project Concept Documents | Project Concept |
3 | 02/08/10 | Project Planning Process, Project Plan Document, Work Breakdown | |
4 | 09/08/10 | Multimedia Development Processes | Project Plan |
5 | 16/08/10 | Teamwork and Team Communication | |
6 | 23/08/10 | Preliminary Project Presentations | Preliminary Project Presentation |
7 | 30/08/10 | Folios, Careers and Exhibition | Blog and Workbook #1 |
8 | 06/09/10 | Intellectual Property | |
9 | 13/09/10 | Multimedia and Game Testing | |
10 | 20/09/10 | Delivering a project, Hand-over, Documentation | Folio Delivery |
Mid semester break | |||
11 | 04/10/10 | Presentation Skills | |
12 | 11/10/10 | Final Handover Expectations | Blog and Workbook #2 |
13 | 18/10/10 | Final Testing |
*Please note that these dates may only apply to Australian campuses of Monash University. Off-shore students need to check the dates with their unit leader.
There is no required textbook for this unit. After choosing your project you may be required to obtain texts relating to the topic or development technologies.
A list of recommended readings will be made available on the unit website. Due to the wide variety of projects, a definitive list will not be available, however some general books that may help include:
Schwalbe, K., Information Technology Project Management 5e
Satzinger, J. W., Jackson, R.B., Burd, S.D. and R. Johnson (2008) Systems Analysis and Design in a Changing World, 5th Edition
The library should provide a good base of technology-related texts. For advice on the best choice of text for specific technologies, please speak to unit staff.
There are no specific software requiements for this unit due to the varying nature of the projects chosen. After choosing your project you will be required to use the most appropriate development software. Some general packages that will be of primary use include:
** Note that software required will be that of all other Multimedia units at Berwick and Games Development units at Caulfield.
Study resources we will provide for your study are:
There are a number of key resources that must be reviewed by all students. This includes:
To pass a unit which includes an examination as part of the assessment a student must obtain:
If a student does not achieve 40% or more in the unit examination or the unit non-examination total assessment, and the total mark for the unit is greater than 50% then a mark of no greater than 49-N will be recorded for the unit.
In order to pass the unit, students must pass both the group and individual components.
Studio work is a team based unit, so participation in all team activity is essential. Attendance at 80% of studio classes is an expectation. In the event of concern over the contribution of a team member, staff will review their contribution using project documentation, examination of Process Diaries and discussions with the students concerned. If it is deemed that contribution is significantly lacking, then that individuals group component may be multiplied by a factor of 0.5. This includes non-attendance in Studio sessions and will be strictly enforced.
Assignment coversheets are available via "Student Forms" on the Faculty website: http://www.infotech.monash.edu.au/resources/student/forms/
You MUST submit a completed coversheet with all assignments, ensuring that the plagiarism declaration section is signed.
Assignment submission and return procedures, and assessment criteria will be specified with each assignment.
Please make every effort to submit work by the due dates. It is your responsibility to structure your study program around assignment deadlines, family, work and other commitments. Factors such as normal work pressures, vacations, etc. are not regarded as appropriate reasons for granting extensions. Students are advised to NOT assume that granting of an extension is a matter of course.
Students requesting an extension for any assessment during semester (eg. Assignments, tests or presentations) are required to submit a Special Consideration application form (in-semester exam/assessment task), along with original copies of supporting documentation, directly to their lecturer within two working days before the assessment submission deadline. Lecturers will provide specific outcomes directly to students via email within 2 working days. The lecturer reserves the right to refuse late applications.
A copy of the email or other written communication of an extension must be attached to the assignment submission.
Refer to the Faculty Special consideration webpage or further details and to access application forms: http://www.infotech.monash.edu.au/resources/student/equity/special-consideration.html
Both Individual and Group work received after the due date will be subject to a penalty of 10% per day. Work received later than one week after the due date may not be accepted. Extensions must be formally applied for and negotiated with unit staff.
Students can expect assignments to be returned within two weeks of the submission date or after receipt, whichever is later.
Please visit the following URL: http://www.infotech.monash.edu.au/units/appendix.html for further information about: