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[an error occurred while processing this directive]This unit provides a focus on specialist tools and techniques that are used for developing content-rich interactive multimedia systems using Adobe Flash. This unit will cover fundamental multimedia principles and best practice theory, the application of practical development processes, the integration of mixed-media assets, interactive design and ActionScript programming for digital media and different technologies for product deployment. Students will create content-rich interactive applications and/or web-based products using an industry standard authoring tool, Adobe Flash, and will gain an understanding of the role of digital media within the broader technology environment.
3 hrs lab/week, 1 hr seminar/week
Students will be expected to spend a total of 12 hours per week during semester on this unit.
This will include:
Tutorial/Lab: 3 hours per week
Seminar: 1 hour per week
and up to an additional 8 hours in some weeks for completing lab and project work, private study and revision.
Cheryl Howard
Consultation hours: By Appointment only
Cheryl Howard
Consultation hours: By Appointment only
Gregory Gregoriou
Consultation hours: By Appointment only
Cheryl Howard
Consultation hours: By Appointment only
Cheryl Howard
Consultation hours: By Appointment only
William Lay
Consultation hours: By Appointment only
Gregory Gregoriou
Consultation hours: By Appointment only
Examination (3 hours): 40%; In-semester assessment: 60%
Assessment Task | Value | Due Date |
---|---|---|
Flash Development Project | 45% | By 4pm Friday of the specified weeks 3, 7 and 12 |
Assigned Homework | 15% | In scheduled Tutorial times in weeks 4, 5, 8 and 11 |
Examination 1 | 40% | To be advised |
Monash is committed to excellence in education and regularly seeks feedback from students, employers and staff. One of the key formal ways students have to provide feedback is through SETU, Student Evaluation of Teacher and Unit. The University's student evaluation policy requires that every unit is evaluated each year. Students are strongly encouraged to complete the surveys. The feedback is anonymous and provides the Faculty with evidence of aspects that students are satisfied and areas for improvement.
For more information on Monash's educational strategy, and on student evaluations, see:
http://www.monash.edu.au/about/monash-directions/directions.html
http://www.policy.monash.edu/policy-bank/academic/education/quality/student-evaluation-policy.html
The most common theme in previous student feedback indicated that many enjoyed the assessment tasks - particularly being able to select a project to develop and given the creative freedom to explore the features of Flash. The unit focuses on using practical activities both in the lecture and in the tutorials to help students understand complex programming principles and practices before working them into their assignments.
Student feedback has also informed improvements to this unit including ensuring a better balance between the design and development aspects of producing a complete interactive/multimedia application. The assignments have been redesigned in order to be better aligned with the concepts taught.
If you wish to view how previous students rated this unit, please go to
https://emuapps.monash.edu.au/unitevaluations/index.jsp
Please check with your lecturer before purchasing any Required Resources. Limited copies of prescribed texts are available for you to borrow in the library, and prescribed software is available in student labs.
The software used in this unit consists of:
30 Day Trial/Evaluation versions of the named software can be downloaded for personal use if necessary from the following websites:
Student-priced full versions of the software can also be purchased through:
ActionScript: Your visual blueprint for creating interactive projects in Flash CS4 Professional by Rob Huddleston, Wiley (2009)
Visual learners can get up and running quickly on ActionScript programming skills for Flash CS4+. If you're a programmer who learns best when you see how something is done, this book will have you up and running with ActionScript in no time. Step-by-step, two-page lessons show you the core programming foundations you must master to create rich application and Internet content using the preferred language for working with Flash. The visual approach breaks big topics into bite-sized modules, with high-resolution screen shots to illustrate each task.
Foundation Flash CS5 for Designers by Tom Green and Tiago Dias, Friends of Ed (2010)
This text focuses on the use of the Flash tools and design techniques that can be applied to them. The exercises provide a wide range of interesting tricks, tips and techniques – more than can be covered by this unit, without getting hindered by the technical aspects of Flash’s authoring environment. Working through the exercises of one chapter each week will significantly increase your animation and design skills, and provide you with a solid foundation for the integration of assets with ActionScript 3.0.
Files for the exercises can be downloaded from: http://www.friendsofed.com/download.html?isbn=1430229942
Flash CS5.5 The Missing Manual available from http://fbooks.ueuo.com/digital-media/flash-cs5-5-the-missing-manual/
Week | Activities | Assessment |
---|---|---|
0 | No formal assessment or activities are undertaken in week 0 | |
1 | Overview of the unit Assignment overview Development projects | |
2 | Project decomposition Using Flash Symbols Flash animation basics | |
3 | Classes and class diagrams, functions and variables, and navigation structures | Assessment Task 1: Project Design - Submit completed Interface Design Specification due 4pm Friday |
4 | Introducing pseudo-code, the document class, using the API doc and debugging | Assessment Task 2: Demonstrate Homework 01 in scheduled tutorial time |
5 | Multiple classes, inheritance, keyboard input, decisions (if/switch) | Assessment Task 2: Demonstrate Homework 02 in scheduled tutorial time |
6 | Movie clips states, drag-drop interactions, collision detection | |
7 | Loops, strings & arrays, data objects, loading text & XML data | Assessment Task 1: Project - Design Submit Navigation/GUI Prototype with Splash Animation and Development Strategy Documentation due 4pm Friday |
8 | Modular development, loading external swf and image files, data objects & SharedObjects | Assessment Task 2: Demonstrate Homework 03 OR 04 in scheduled tutorial time |
9 | Exploring dispatch events â built-in and custom events, timers & scripted animation | |
10 | Using sound and video in flash | |
11 | Integrating other APIs in Flash (Google Maps), Utility Classes | Assessment Task 2: Demonstrate Homework 05 in scheduled tutorial time |
12 | Flash tricks and tips Project wrap-up Exam Preparation | Assessment Task 1: Project Implementation - Submit Final Flash Development Project due 4pm Friday |
SWOT VAC | No formal assessment is undertaken during SWOT VAC | |
Examination period | LINK to Assessment Policy: http://policy.monash.edu.au/policy-bank/ academic/education/assessment/ assessment-in-coursework-policy.html |
*Unit Schedule details will be maintained and communicated to you via your MUSO (Blackboard or Moodle) learning system.
Faculty Policy - Unit Assessment Hurdles (http://www.infotech.monash.edu.au/resources/staff/edgov/policies/assessment-examinations/unit-assessment-hurdles.html)
Academic Integrity - Please see the Demystifying Citing and Referencing tutorial at http://lib.monash.edu/tutorials/citing/
Students are expected to participate in and contribute to the discussion and activities conducted in at least 80% of the weekly seminars. These activities are designed to help you understand the various aspects covered in the unit and will help you successfully complete your assignment tasks.
The practical game project will be developed in the Flash CS5.5 authoring environment and worth 40% of the final grade. The marks for the assigned game development project are as follows:
Project Design (25)
10 Interface Design Specification Document submitted in Week 3.The criteria for this component will include:
15 Navigation/Graphic Prototype with Splash Animation and Development Strategy Documentation submitted in Week 7. The criteria for this component will include:
Project Implementation (20)
20 A functional project (developed to at least an Alpha standard) to be submitted in Week 12. The criteria for this component will include:
The marking criteria used to assess your work is:
It is a University requirement (http://www.policy.monash.edu/policy-bank/academic/education/conduct/plagiarism-procedures.html) for students to submit an assignment coversheet for each assessment item. Faculty Assignment coversheets can be found at http://www.infotech.monash.edu.au/resources/student/forms/. Please check with your Lecturer on the submission method for your assignment coversheet (e.g. attach a file to the online assignment submission, hand-in a hard copy, or use an online quiz).
Submission must be made by the due date otherwise penalties will be enforced.
You must negotiate any extensions formally with your campus unit leader via the in-semester special consideration process: http://www.infotech.monash.edu.au/resources/student/equity/special-consideration.html.
Monash has educational policies, procedures and guidelines, which are designed to ensure that staff and students are aware of the University's academic standards, and to provide advice on how they might uphold them.
You can find Monash's Education Policies at:
http://policy.monash.edu.au/policy-bank/academic/education/index.html
Key educational policies include:
The University provides many different kinds of support services for you. Contact your tutor if you need advice and see the range of services available at www.monash.edu.au/students. For Sunway see http://www.monash.edu.my/Student-services, and for South Africa see http://www.monash.ac.za/current/
The Monash University Library provides a range of services and resources that enable you to save time and be more effective in your learning and research. Go to http://www.lib.monash.edu.au or the library tab in my.monash portal for more information. At Sunway, visit the Library and Learning Commons at http://www.lib.monash.edu.my/. At South Africa visit http://www.lib.monash.ac.za/.
Academic support services may be available for students who have a disability or medical condition. Registration with the Disability Liaison Unit is required. Further information is available as follows: