[an error occurred while processing this directive]
[an error occurred while processing this directive]This unit provides a focus on specialist tools and techniques that are used for developing content-rich interactive multimedia systems using Adobe Flash. This unit will cover fundamental multimedia principles, practical development processes, the integration of mixed-media assets, interactive design and animation for digital media and different technologies for product deployment. Students will create content-rich interactive CD-ROM and Web-based products using industry standard authoring tools and will gain an understanding of the role of digital media within the broader technology environment.
Minimum total expected workload equals 12 hours per week comprising:
(a.) Contact hours for on-campus students:
(b.) Additional requirements (all students):
Broadly the time required to complete this topic is shown in the following table, but note this is just a rough indication. You may need to spend more time on some activities depending on your background and knowledge. In addition, you need to spend extra time on assignments and review.
Attending lectures and reviewing notes (2 hours)
Doing activities in lab classes (3 hours)
Major Project Development (6 hours)
Contact - i.e: e-mail, consultation, etc. (30-60 minutes)
Total (12 hours)
IMS2402, MMS2402, MMS9402
Cheryl Howard
Consultation hours: By Appointment Only
Ruben Hopmans
Consultation hours: By Appointment Only
William Lay
Consultation hours: By Appointment Only
Matthew Kairys
Consultation hours: By Appointment Only
Monash is committed to excellence in education and regularly seeks feedback from students, employers and staff. One of the key formal ways students have to provide feedback is through the Student Evaluation of Teaching and Units (SETU) survey. The University’s student evaluation policy requires that every unit is evaluated each year. Students are strongly encouraged to complete the surveys. The feedback is anonymous and provides the Faculty with evidence of aspects that students are satisfied and areas for improvement.
For more information on Monash’s educational strategy, see:
www.monash.edu.au/about/monash-directions/ and on student evaluations, see: www.policy.monash.edu/policy-bank/academic/education/quality/student-evaluation-policy.html
The lectures are still a "bone of contention" with the students, with attendance being less than ideal. So, in consultation with the other lecturers delivering this unit, the previous version of the lectures have been removed and a new interactive approach has been implemented. In the lecture, students engage with interactive activities to consolidate the weekly concepts/topic covered working through collaborative discussion and practical examples, before attending the labs. In the labs, the application of these concepts is easier when working through the practical and project-related material.
If you wish to view how previous students rated this unit, please go to
https://emuapps.monash.edu.au/unitevaluations/index.jsp
Week | Activities | Assessment |
---|---|---|
0 | No formal assessment or activities are undertaken in week 0 | |
1 | Overview of the Unit Assignment Overview Development Projects | |
2 | Basic Flash Animation Techniques | |
3 | Introducing ActionScript 3.0 and Navigation Structures | Design Specification Document |
4 | Programming Basics with Decision Structures | In-class tasks Weeks 4-8 |
5 | Strings, Arrays, Input and Data Validation | |
6 | Loading External files (TXT/XML), Utility Functions | Splash Animation, GUI & Navigation Prototype |
7 | Building Dynamic Interfaces, Tracking User Interactions, Scripted Animation | |
8 | Collision Detection, Custom Events, Introducing Timers | |
9 | Using Components, Data Objects and Saving Data | Game Analysis Report |
10 | Loading External Files (SWF) and Project Construction Techniques | |
11 | Using Sound Objects and Video in Flash | |
12 | Flash Tricks and Tips Project Wrap-up | Completed Final Project |
SWOT VAC | No formal assessment is undertaken in SWOT VAC | |
Examination period | LINK to Assessment Policy: http://policy.monash.edu.au/policy-bank/ academic/education/assessment/ assessment-in-coursework-policy.html |
*Unit Schedule details will be maintained and communicated to you via your learning system.
In-semester assessment: 100%
Assessment Task | Value | Due Date |
---|---|---|
Flash Development Project | 80% | By 10pm Friday of required submission week (3, 6, and 12) |
Game Analysis Report | 20% | By 10pm Friday of Week 9 |
Faculty Policy - Unit Assessment Hurdles (http://intranet.monash.edu.au/infotech/resources/staff/edgov/policies/assessment-examinations/assessment-hurdles.html)
Academic Integrity - Please see resources and tutorials at http://www.monash.edu/library/skills/resources/tutorials/academic-integrity/
There is an expectation that all students will attend lectorials and labs, to participate in the duscussion and activities conducted during them. These activities are designed to help you understand the various aspects covered in the unit and will help you successfully complete your assignment tasks.
The practical project will be developed in the Flash CS6 authoring environment using techniques covered during the semester. The practical project will be worth 80% of the final grade. The marks for the project will be assigned as follows:
Project Design (40)
15 marks Project Design Specification Document submitted in Week 3. The criteria for this component will include:
25 marks Splash Animation / Navigation / GUI Prototype submitted in Week 6. The criteria for this component will include:
Project Implementation (40)
15 marks Successful completion of in-class project related tasks to be demonstrated during Weeks 4-8 in scheduled labs.
25 marks Successful integration of all the scenarios into a single Flash movie submitted in Week 12. The criteria for this component will include:
The game must be selected from the website provided. The report is worth 20% of the total marks, using the following marking criteria:
Monash Library Unit Reading List (if applicable to the unit)
http://readinglists.lib.monash.edu/index.html
Faculty of Information Technology Style Guide
Examination/other end-of-semester assessment feedback may take the form of feedback classes, provision of sample answers or other group feedback after official results have been published. Please check with your lecturer on the feedback provided and take advantage of this prior to requesting individual consultations with staff. If your unit has an examination, you may request to view your examination script booklet, see http://intranet.monash.edu.au/infotech/resources/students/procedures/request-to-view-exam-scripts.html
Types of feedback you can expect to receive in this unit are:
Submission must be made by the due date otherwise penalties will be enforced.
You must negotiate any extensions formally with your campus unit leader via the in-semester special consideration process: http://www.monash.edu.au/exams/special-consideration.html
It is a University requirement (http://www.policy.monash.edu/policy-bank/academic/education/conduct/student-academic-integrity-managing-plagiarism-collusion-procedures.html) for students to submit an assignment coversheet for each assessment item. Faculty Assignment coversheets can be found at http://www.infotech.monash.edu.au/resources/student/forms/. Please check with your Lecturer on the submission method for your assignment coversheet (e.g. attach a file to the online assignment submission, hand-in a hard copy, or use an online quiz). Please note that it is your responsibility to retain copies of your assessments.
If Electronic Submission has been approved for your unit, please submit your work via the learning system for this unit, which you can access via links in the my.monash portal.
Please check with your lecturer before purchasing any Required Resources. Limited copies of prescribed texts are available for you to borrow in the library, and prescribed software is available in student labs.
All software required for use in this unit can be accessed from allocated campus labs/tutorial rooms.
The software used in this unit consists of:
30 Day Trial/Evaluation versions of the named software can be downloaded for personal use if necessary from the following websites:
Student-priced full versions of the software can also be purchased through:
Foundation Flash CS5 for Designers by Tiago Dias and Tom Green, Friends of Ed (2010) with files for the exercises available from: http://www.friendsofed.com/download.html?isbn=1430229942 (also available in the Library)
ActionScript: Your visual blueprint for creating interactive projects in Flash CS4 Professional by Rob Huddleston, Wiley (2009) (also available in the Library)
Flash CS5.5 The Missing Manual available from http://fbooks.ueuo.com/digital-media/flash-cs5-5-the-missing-manual/
Monash has educational policies, procedures and guidelines, which are designed to ensure that staff and students are aware of the University’s academic standards, and to provide advice on how they might uphold them. You can find Monash’s Education Policies at: www.policy.monash.edu.au/policy-bank/academic/education/index.html
Key educational policies include:
Important student resources including Faculty policies are located at http://intranet.monash.edu.au/infotech/resources/students/
The University provides many different kinds of support services for you. Contact your tutor if you need advice and see the range of services available at http://www.monash.edu.au/students. For Malaysia see http://www.monash.edu.my/Student-services, and for South Africa see http://www.monash.ac.za/current/.
The Monash University Library provides a range of services, resources and programs that enable you to save time and be more effective in your learning and research. Go to www.lib.monash.edu.au or the library tab in my.monash portal for more information. At Malaysia, visit the Library and Learning Commons at http://www.lib.monash.edu.my/. At South Africa visit http://www.lib.monash.ac.za/.