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[an error occurred while processing this directive]This unit builds upon the skills, techniques and theory introduced in FIT1033 Foundations of 3D towards an emphasis on 3D character design and modelling for animation. Students will be introduced to advanced techniques for character detailing (modelling and texturing) and character animation (rigging, binding and animation). The theoretical and practical considerations contributing to the conceptualisation, creation and preparation of 3D characters for animation sequences will constitute a key focus of this unit.
Minimum total expected workload equals 12 hours per week comprising:
(a.) Contact hours for on-campus students:
(b.) Additional requirements (all students):
See also Unit timetable information
MMS3409
FIT1033 or FIT2015 or DES1911
Tom Chandler (tom.chandler@monash.edu)
Consultation hours: To be advised
David Lewis (david.lewis@monash.edu)
Consultation hours: To be advised
Monash is committed to excellence in education and regularly seeks feedback from students, employers and staff. One of the key formal ways students have to provide feedback is through the Student Evaluation of Teaching and Units (SETU) survey. The University’s student evaluation policy requires that every unit is evaluated each year. Students are strongly encouraged to complete the surveys. The feedback is anonymous and provides the Faculty with evidence of aspects that students are satisfied and areas for improvement.
For more information on Monash’s educational strategy, see:
www.monash.edu.au/about/monash-directions/ and on student evaluations, see: www.policy.monash.edu/policy-bank/academic/education/quality/student-evaluation-policy.html
Based on previous student feedback this unit is well structured. The only change being made this semester is the inclusion of tutorial tests (three tests of 10% each) preceding each of the three major assignments.
If you wish to view how previous students rated this unit, please go to
https://emuapps.monash.edu.au/unitevaluations/index.jsp
Week | Activities | Assessment |
---|---|---|
0 | No formal assessment or activities are undertaken in week 0 | |
1 | Introduction: Character Creation for Animation | |
2 | Overview of Character Modelling Techniques | |
3 | Overview of Character Texturing Techniques | |
4 | Advanced Character Texturing and Modelling | Assignment 1 due Friday, Week 4 (20%) |
5 | Introduction to Character Rigging and Binding | Tutorial Test 1: Articulated Character Modelling (10%) |
6 | Character Rigging: Constraints and Controllers | |
7 | Character Manipulation, Articulated vs Flexible Binding | |
8 | Advanced Character Rigging, Binding and Constraint Techniques | Assignment 2 due Friday, Week 8 (20%) |
9 | Introduction to 3D Character Animation Process and Theory | Tutorial Test 2: Character Rigging and Controllers (10%) |
10 | Creating 3D Character Walk Cycle and Gestures | |
11 | Animation Blocking, Timing and Secondary Motion | |
12 | Animation Finalisation and Rendering | Tutorial Test 3: Character Animation (10%) |
SWOT VAC | No formal assessment is undertaken in SWOT VAC. Assignment 3 due Week 14 (30%) | |
Examination period | LINK to Assessment Policy: http://policy.monash.edu.au/policy-bank/ academic/education/assessment/ assessment-in-coursework-policy.html |
*Unit Schedule details will be maintained and communicated to you via your learning system.
In-semester assessment: 100%
Assessment Task | Value | Due Date |
---|---|---|
Tutorial Test 1: Basic Character Modelling, Component Assemblage and Texturing | 10% | Week 5 Tutorial |
Assignment 1: Modelling and Texturing your Character | 20% | Friday, Week 4 |
Tutorial Test 2: Character Rigging and Controllers | 10% | Week 9 Tutorial |
Assignment 2: Rigging, Binding and Preparing your Character for Animation | 20% | Friday, Week 8 |
Tutorial Test 3: Character Animation | 10% | Week 12 Tutorial |
Assignment 3: Rendering a 20-30 second Animation | 30% | Week 14 |
Faculty Policy - Unit Assessment Hurdles (http://intranet.monash.edu.au/infotech/resources/staff/edgov/policies/assessment-examinations/assessment-hurdles.html)
Academic Integrity - Please see resources and tutorials at http://www.monash.edu/library/skills/resources/tutorials/academic-integrity/
Because assignements in this unit build consequetively upon one another, and because of the precise technical nature of 3D animation, it is crucial that students attend as many lectures and tutorials as possible. To make this easier for students, lectures and tutorials have been scheduled close togehter on the same day.
Textbooks for Autodesk Maya will be available in the library:
Todd Palamar, Eric Keller "Mastering Autodesk Maya 2015: Autodesk Official Press", Sybex, ISBN: 978-1-118-86251-3
See also:
Dariush Derakhshani "Introducing Autodesk Maya 2015: Autodesk Official Press" Sybex, ISBN: 978-1-118-86284-1
Although Autodesk Maya updates its software annually, the principles of character creation, texturing, rigging and animation remain largely the same in earlier versions of the software. As such, textbooks published for earlier versions of Maya, especially in the last 4-5 years, will still be valid for the techniques we are studying in this unit. A number of earlier publications are listed below:
Maraffi, Chris, "Maya Character Creation", Pearson, 2004, ISBN: 0-7357-1344-8
Wilkins, Mark, "Mel Scripting for Maya Animators", Elsevier, 2005, ISBN: 0-12-088793-2
Petitot, Luc, "Maya Ultimate Workshop", Editions Eyrolles, 2003, ISBN: 0-07-142169-6
Ratner, Peter, "Mastering 3D Animation", 2nd Edition, Allworth Press, 2004, ISBN: 1-58115-345-7
Ratner, Peter, "3D Human Modeling and Animation", Wiley, 2003, ISBN: 0-471-21548-1
Monash Library Unit Reading List (if applicable to the unit)
http://readinglists.lib.monash.edu/index.html
Types of feedback you can expect to receive in this unit are:
Submission must be made by the due date otherwise penalties will be enforced.
You must negotiate any extensions formally with your campus unit leader via the in-semester special consideration process: http://www.monash.edu.au/exams/special-consideration.html
It is a University requirement (http://www.policy.monash.edu/policy-bank/academic/education/conduct/student-academic-integrity-managing-plagiarism-collusion-procedures.html) for students to submit an assignment coversheet for each assessment item. Faculty Assignment coversheets can be found at http://www.infotech.monash.edu.au/resources/student/forms/. Please check with your Lecturer on the submission method for your assignment coversheet (e.g. attach a file to the online assignment submission, hand-in a hard copy, or use an electronic submission). Please note that it is your responsibility to retain copies of your assessments.
If Electronic Submission has been approved for your unit, please submit your work via the learning system for this unit, which you can access via links in the my.monash portal.
Please check with your lecturer before purchasing any Required Resources. Limited copies of prescribed texts are available for you to borrow in the library, and prescribed software is available in student labs.
Autodesk® Maya® 2015 software will be provided on campus lab computers, and students are encouraged to register with the Autodesk Education Community for their own educational trial version of Autodesk® Maya® 2015 and related Autodesk software under the company's terms and conditions.
Please see: http://students.autodesk.com/
Lecture notes, tutorial notes and recommended links will be made availabe each week on Moodle, and students should check the unit Moodle page regularly for announcements.
As mentioend above, all required software will be provided on the lab computers, but students are welcome to bring their own laptop to tutorials if they wish. AutoDesk Maya 2015 runs on both PC and Mac computers, but students should be aware that it is very difficult to manage the Maya editing environment on small laptop screens. If you have a Mac computer, a standard PC mouse is recommended for right/left/middle mouse button operations.
Todd Palamar. (2014). "Mastering Autodesk Maya 2015: Autodesk Official Press". () Sybex (ISBN: 978-1-118-86251-3).
Wooden articulated artist models, costing anywhere between $7 and $25 (depending on their size), are available at the Caulfield campus bookstore are at most art supply shops. These may be benefiical for students as animation and rigging references.
Monash has educational policies, procedures and guidelines, which are designed to ensure that staff and students are aware of the University’s academic standards, and to provide advice on how they might uphold them. You can find Monash’s Education Policies at: www.policy.monash.edu.au/policy-bank/academic/education/index.html
Important student resources including Faculty policies are located at http://intranet.monash.edu.au/infotech/resources/students/
The University provides many different kinds of support services for you. Contact your tutor if you need advice and see the range of services available at http://www.monash.edu.au/students. For Malaysia see http://www.monash.edu.my/Student-services, and for South Africa see http://www.monash.ac.za/current/.
The Monash University Library provides a range of services, resources and programs that enable you to save time and be more effective in your learning and research. Go to www.lib.monash.edu.au or the library tab in my.monash portal for more information. At Malaysia, visit the Library and Learning Commons at http://www.lib.monash.edu.my/. At South Africa visit http://www.lib.monash.ac.za/.
Tutorials will begin in Week 1 and end in Week 12.